Secondly, make sure you give the artist as many details as you can. Otherwise, the artist may not be able to reproduce the image you have in mind. This will leave you dissatisfied. You should complete your landscape briefs, photographs, interior and exterior selections and a complete layout of your building. Once all these details are confirmed, only then should you move on to the rendering stage.
Moreover, try to give as many visual references as possible. This will make sure that the artist can produce exactly what you want your 3D visualization to look like. Give photographs or pictures for every little detail possible.
The smaller details such as lighting, colors, textures, furniture, and backgrounds must not be overlooked. Go through all these with the whole team and review them a few times before sending them forward. Make sure they are neither boring nor overdone. Give the artist a detailed list of the requirements for accurate images.
If you feel the need to keep a check on your artist, make use of redlined images. This is where you point out exactly what you think is wrong by using red markers on the existing images. This is how you can provide constructive criticism. Giving feedback is an important part of the designing and rendering stages. It saves time and ensures an accurate depiction of your design.
One big concern when moving on to the visualization stage is the selection of the renderer. Make sure you select the artist who meets your expectations and needs perfectly. Or else, you may end up with poorly rendered images which will make all your hard work go to waste.
Also, make sure the artist you hire knows exactly what you expect of them. Be clear about the timeline, milestones, and budgeting. If you think you will need a few revisions and changes, settle them out with your artist before they begin their job.
Following all these steps will save you a lot of time, which is critical in architectural design. It is also guaranteed to give you an excellent outcome for your project.