7 things need to show first to 3d artist before 3d rendering work start.

7 things need to show first to 3d artist before 3d rendering work start.

Architecture involves a lot of uncertainty. Sometimes, many plans are brought together and scrapped before one design can be finalized. Other times, there are certain flaws in the plans which are not detectable on paper but show up once construction begins. To avoid these problems, most architects are resorting to using 3D modeling techniques.

3D visualization

3D visualization involves using computer software to bring your blueprints to life. It saves time as well as resources. It also saves architects from encountering major problems once practical work begins. They can implement changes in the software 3D models and see their effects in real-time. If they are not satisfied, they can modify the plans until they can find the best solution to the problem. But architects should be careful when hiring 3D artists to render their images. Here are some of the precautions you should take.

“Firstly, you should keep in mind that your artists are merely there to convert your models into digital form. They are not supposed to design your project. Therefore you should take your time with the design stage and not rush into the rendering process.”

Secondly, make sure you give the artist as many details as you can. Otherwise, the artist may not be able to reproduce the image you have in mind. This will leave you dissatisfied. You should complete your landscape briefs, photographs, interior and exterior selections and a complete layout of your building. Once all these details are confirmed, only then should you move on to the rendering stage.

Moreover, try to give as many visual references as possible. This will make sure that the artist can produce exactly what you want your 3D visualization to look like. Give photographs or pictures for every little detail possible.

The smaller details such as lighting, colors, textures, furniture, and backgrounds must not be overlooked. Go through all these with the whole team and review them a few times before sending them forward. Make sure they are neither boring nor overdone. Give the artist a detailed list of the requirements for accurate images.

If you feel the need to keep a check on your artist, make use of redlined images. This is where you point out exactly what you think is wrong by using red markers on the existing images. This is how you can provide constructive criticism. Giving feedback is an important part of the designing and rendering stages. It saves time and ensures an accurate depiction of your design.

One big concern when moving on to the visualization stage is the selection of the renderer. Make sure you select the artist who meets your expectations and needs perfectly. Or else, you may end up with poorly rendered images which will make all your hard work go to waste.

Also, make sure the artist you hire knows exactly what you expect of them. Be clear about the timeline, milestones, and budgeting. If you think you will need a few revisions and changes, settle them out with your artist before they begin their job.

Following all these steps will save you a lot of time, which is critical in architectural design. It is also guaranteed to give you an excellent outcome for your project.

By |January 29th, 2018|Concepts|0 Comments