An open-plan living and dining space with residents gathered around it
Opinion · Design Review

The 90-Second Preview Test

Everyone’s pitch now includes the word “live.” Here’s the one check worth running before you believe it.

Real-time engines, AI-assisted previews, instant walkthroughs — the promise behind all of them is the same: see the design today, not in three weeks. That promise is mostly true now. Speed stopped being the hard part a while ago.

Which is exactly why speed was never the actual bottleneck in a design review. The bottleneck was always simpler: is everyone in the room looking at the same building?

“Live” and “accurate” are two different promises

A generic preview engine — or a demo clip generated from a prompt — can move a camera instantly around something. That something isn’t automatically the model you drew. Ask for “your kitchen” and a stand-in scene renders a kitchen: the counter run, the window count, the ceiling height are all negotiable the moment nobody is checking them against a real sheet.

A photoreal master bathroom with marble double vanity and a freestanding tub
Real-time is only worth trusting when a material swap moves the geometry it touches — not just the colour of it.

A fast preview that’s generic answers “is this a nice room.” A design review needs the answer to a different question — “is this the room” — and only a preview built from your own model can honestly answer it.

A live preview is only worth the ninety seconds if it’s live inside your model — not live inside someone else’s.

The 90-second test

Before the next “watch this live preview” lands in your inbox, run three checks. They take less time than the clip does.

  1. Built from your model, not a stand-in scene. Ask what it’s actually rendering — your drawings and finish schedule, or a library scene with your materials painted on top. If nobody can answer clearly, assume the second.
  2. The room, not just the render. Can you and the client stand at the same spot and both point at the same wall, live? A clip you each watch separately isn’t a review. It’s a video.
  3. A material swap moves the geometry it touches. Change the counter and the grout lines, reveal depth and reflection should shift with it — not just the surface colour. That’s the difference between a scene you can trust and a screenshot with a filter on it.
A hallway of finished doors and sconce lighting, the kind of space walked through in a live review
A walkthrough answers a spatial question a still can’t — but only if the space you’re walking is the one on your sheet.

We build the kind of preview that passes this test: real-time review straight from the model your design actually lives in, navigable at full scale, materials that update the geometry they touch, and a browser link when nobody in the room owns a headset.

This is what a live design-review preview looks like now

Worth ninety seconds?